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document.write('<p class="rss-title"><a class="rss-title" href="http://www.mmo-champion.com/index.php" target="_self">MMO-Champion - World of Warcraft Guides and Raid Strategies - News</a><br /><span class="rss-item">Live information from MMO-Champion - World of Warcraft Guides and Raid Strategies</span></p>');
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document.write('<li class="rss-item"><a class="rss-item" href="http://www.mmo-champion.com/news-2/battle-net-preview-3-3-2-item-changes-lk-video/" title="Hard modes are now unlocked on US servers and will be available shortly in Europe, it probably won&amp;#39;t take long before we see the top guilds competiting for the first kills of the Lich King in Heroic Mode. &lt;br /&gt;&lt;br /&gt;&lt;font size=&quo..." target="_self">Battle.net Preview, 3.3.2 Item Changes, LK Video</a><br />');
document.write('<span class="rss-date">Wed, 10 Feb 2010 03:08:25 GMT</span><br />');
document.write('Hard modes are now unlocked on US servers and will be available shortly in Europe, it probably won&#39;t take long before we see the top guilds competiting for the first kills of the Lich King in Heroic Mode. <br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Battle.net Preview</b></font><br />An extensive preview of the new Battle.net is now available on <a href=\"http://www.starcraft2.com/features/misc/battlenet.xml\" target=\"_blank\"><b>Starcraft2.com</b></a>. Even if it&#39;s not completely WoW related, it will probably give you a small idea of what to expect on World of Warcraft in the future. <br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from: <b>Blizzard (<a href=\"http://www.starcraft2.com/features/misc/battlenet.xml\" target=\"_blank\" style=\"color: white;\">Source</a>)</span></b></div><div class=\"blizzquote\"><b>Battle.net is about to undergo the greatest update in its long and storied history as one of the world&#39;s most successful online gaming services.</b><br /><br />Fully integrated, user-friendly, and fast, the all-new Battle.net makes it easy to find and play games, opening the world of online gaming to generations of players. In the 14 years since the original Battle.net’s launch, the service has seen tremendous growth both in terms of features and active players. Currently, there are more than 12 million active accounts on Battle.net worldwide.<br /><br />This raises an interesting question. If the original Battle.net was so successful, why change it? Updating a service like Battle.net is a hugely complex undertaking. Are there really that many new features that Blizzard Entertainment could offer that would deliver a world-class online gaming experience to its community?<br /><br /><b>In one word: Yes.</b><br /><br />The list of past innovations integrated into the legacy Battle.net service is long and varied -- the introduction of competitive ladders, server-hosted games, online-stored characters, automated matchmaking, and more. But with the release of StarCraft II, Battle.net will evolve into an even more powerful and advanced online game service that will power all Blizzard Entertainment titles moving forward.<br /><br />The final metamorphosis has only just begun....<br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>The Always-Connected Experience</b></font><br />In the past, Battle.net was presented as a multiplayer option off to the side, off of the main menu of Blizzard Entertainment titles. That is all changing. With the new Battle.net experience, the service and the game are now interwoven into one experience. Whether you are in single-player or multiplayer StarCraft II, you are always connected, and enjoy a bevy of new and enhanced functionality.<br /><br />Battle.net and StarCraft II are designed to be seamlessly connected. That means even if you&#39;re playing solo you will still view the latest news, receive game and content updates, and be able to see your friends&#39; status and chat with them. But this new interconnectivity between the game and the service goes even deeper than that. Now, each player will create a StarCraft II Battle.net character. This character serves as your single persistent identity across the service. Everything you do in the game -- win/loss record, achievements, unlockable rewards, friends list, and more -- will be saved to your character profile for you and your friends to see. Even your save game progress in the campaign can be synched to Battle.net. Say you upgrade your computer and re-install the game; once you connect to Battle.net, you can continue the campaign right where you left off. This is especially useful if you play on more than one computer, because all your data will be carried over for you via Battle.net.<br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Competitive Arena For Everyone</b></font><br />One of the biggest improvements that the new Battle.net service brings to StarCraft II is smarter and more accurate matchmaking. While the legacy Battle.net service had good matchmaking, the standard experience for new players was usually a series of crushing defeats against seasoned Battle.net veterans until they either left or developed the skills necessary to thrive in Battle.net&#39;s competitive environment.<br /><br />The new Battle.net matchmaking service will measure player skill more accurately than ever before, making online competitive play more accessible for a wider audience. What’s more, we are introducing an all-new Battle.net Leagues and Ladders System to the service. After using the auto-matchmaking system a few times, Battle.net will automatically slot you into a league and division that best suits your skill level. Our goal here is to encourage local competition by finding you a neighborhood of 100 players of equal skill against whom you will be ranked. This will make ranked online play much more enjoyable and give everyone a realistic chance to win their division.<br /><br />Beyond ranked matches, Battle.net will also make it much easier to compete by offering a number of other game modes. Custom games will of course make their return, but there will also be a slew of new, casual-friendly game modes such as the Practice League, Co-op Versus AI (players versus the computer), Challenges, and more.<br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Connecting The Blizzard Community</b></font><br />Battle.net&#39;s social networking and communication capabilities will be some of the service&#39;s biggest new features. This new social backbone for the entire service will seamlessly integrate friends lists, matchmaking, messaging, and more. Text and voice chat are now seamlessly interwoven into and out of the game, enabling communication whether you are in Battle.net or in-game playing StarCraft II. And as is the case with previous Blizzard Entertainment titles, you can form friendships with other characters on Battle.net while preserving your anonymity.<br /><br />With the new Battle.net, we’re also introducing an entirely new concept called Real ID. With the Real ID feature, you are able to send invites and form friendships on Battle.net with your real-life friends and family. Real ID friends are mutual, which means that both sides need to agree to the friend request. Forming Real ID friends comes with its benefits. You will see your Real ID friends by their real name, along with any character they are logged in as. You will also be able to get rich presence information about what they are doing, send broadcast messages, and communicate cross-game between StarCraft II, Battle.net, and World of Warcraft.<br /><br />And of course, Real ID is totally optional. By enabling this, you can set up your Blizzard Entertainment social network, communicate and play games, and best of all, carry your network forward to future Blizzard Entertainment titles.<br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Mods and Community-Created Content</b></font><br />With a community as dedicated and as creative as that of our players, the abundance of exceptional community-created mods is no surprise. When the legacy Battle.net service introduced support for user-created mods such as DotA, Tower Defense, and many others, these user-created game types became immensely popular. But while Battle.net supported mods at a basic level, integration with tools and the mod community wasn’t where it needed to be for a game releasing in 2010.<br /><br />The new Battle.net service will see some major improvements in this area. StarCraft II will include a full-featured content-creation toolkit -- the same tools used by the StarCraft II design team to create the single-player campaign. To fully harness the community&#39;s mapmaking prowess, Battle.net will introduce a feature called Map Publishing. Map Publishing will let users upload their maps to the service and share them with the rest of the community immediately on the service. This also ties in with the goal of making Battle.net an always-connected experience -- you can publish, browse, and download maps directly via the Battle.net client. Finding games based on specific mods will also be much easier with our all-new custom game system, placing the full breadth of the modding community&#39;s efforts at your fingertips.<br /><br />Sometime after the release of StarCraft II, modders will have access to an even more advanced means of sharing their work via Battle.net with the StarCraft II Marketplace. With the StarCraft II Marketplace, players will be able to browse, download, rate, comment on, and even buy mods if their creators choose to put a price tag on their work. We strongly believe that providing content creators with the option of being compensated for their work will lead to some truly amazing projects; having a budget will give modders much more freedom to explore and fully realize all their ideas. This in turn will lead to a bigger selection of mods and a greater variety of content on Battle.net. </div><span class=\"corners-bottom\"><span></span></span></div></div><br /><div align=\"center\"><font size=\"3\" style=\"line-height: 1.3em;\"><b>Interview with Greg Canessa</b></font></div><br /><div align=\"center\"><embed height=\"385\" width=\"640\" flashvars=\"somevideo=Battlenet-720\"><b>Screenshots</b></font></div><br /><div align=\"center\"><a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss1.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss1_small.jpg\" alt=\"\" border=\"0\" /></a> <a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss2.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss2_small.jpg\" alt=\"\" border=\"0\" /></a> <a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss3.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss3_small.jpg\" alt=\"\" border=\"0\" /></a> <a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss4.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss4_small.jpg\" alt=\"\" border=\"0\" /></a><br /><a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/february/ss5.jpg\" target=\"_blank\">[img]http://static.mmo-champion.com/mmoc/im...</a></div>');
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document.write('<li class="rss-item"><a class="rss-item" href="http://www.mmo-champion.com/news-2/deathcharger-mounts-icc-normal-attempts-removed-blue-posts/" title="&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Update&lt;/span&gt;&lt;/b&gt; - Added &lt;a href=&quot;http://blue.mmo-champion.com/23/22748763261-recent-ingame-fixes--february-2010--23.html&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;Recent In-Game Fi..." target="_self">Deathcharger Mount, ICC Normal Attempts Removed, Blue posts</a><br />');
document.write('<span class="rss-date">Tue, 09 Feb 2010 06:38:24 GMT</span><br />');
document.write('<b><span style=\"color: red;\">Update</span></b> - Added <a href=\"http://blue.mmo-champion.com/23/22748763261-recent-ingame-fixes--february-2010--23.html\" target=\"_blank\"><b>Recent In-Game Fixes - February 2010 - 02/08</b></a><br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Icecrown Citadel Attempts removed on Normal</b></font><br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from: <b>Daelo (<a href=\"http://blue.mmo-champion.com/12/23042295833-icecrown-citadel-attempts-on-normal.html\" target=\"_blank\" style=\"color: white;\">Source</a>)</span></b></div><div class=\"blizzquote\">After each region&#39;s maintenance this week, raids will no longer lose attempts on wipes in Normal mode for Professor Putricide, Blood-Queen Lana&#39;thel, Sindragosa, and the Lich King. There will still be limited attempts in Heroic mode.<br /><br />We will continue to monitor developments in Icecrown Citadel in the future, especially since the Heroic difficulty has been unlocked by a significant number of raids. <br /><br /><b>Update</b> Follow up time! <br /><br /><b>Q: If you extend your raid lockout this week, will you still lose attempts on Normal after the hotfix?</b><br />A: No.<br /><br /><b>Q: If you run completely out of attempts on Heroic, will the wing bosses and Lich King no longer respawn, even if the difficulty is switched to Normal?</b><br />A: YES. So leave an attempt left if you wish to kill them on Normal. I&#39;ll try and correct this in a future update.<br /><br /><b>Q: Why is the counter still visible in Normal?</b><br />A: The hotfix being applied just stops the counter decrementing, and nothing more. </div><span class=\"corners-bottom\"><span></span></span></div></div><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Recent In-Game Fixes - February 2010 - 02/08</b></font><br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from: <b>Crygil (<a href=\"http://blue.mmo-champion.com/23/22748763261-recent-ingame-fixes--february-2010--23.html\" target=\"_blank\" style=\"color: white;\">Source</a>)</span></b></div><div class=\"blizzquote\">Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.<br /><br />To review previous in-game fixes, please visit: <a href=\"http://forums.worldofwarcraft.com/thread.html?topicId=21723843880&amp;sid=1\" target=\"_blank\">http://forums.worldofwarcraft.com/thread.html?topicId=21723843880&amp;sid=1</a><br /><br /><b>02/08</b><br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li>Sindragosa&#39;s Mystic Buffet will now pulse every 6 six seconds, up from 5 seconds. In the normal 10 player encounter the debuff increase has also been slightly reduced.</li><li>In the Toravon encounter, the effect of the Whiteout debuff has been reduced. Additionally, the damage done by Frozen Orbs has been reduced. </li></ul></div><span class=\"corners-bottom\"><span></span></span></div></div><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Patch 3.3.2 - Deathcharger Mounts</b></font><br />Patch 3.3.2 introduced a new <a href=\"http://db.mmo-champion.com/s/73313/crimson-deathcharger/\" target=\"_blank\"><b>Crimson Deathcharger</b></a> mount spell to the game, I&#39;m not really sure where this mount is supposed to drop but I wouldn&#39;t be surprised if it wasn&#39;t fully implemented yet. <br /><br />There is only one mount spell, but there are actually two new deathchargers creatures <a href=\"http://db.mmo-champion.com/c/39045/azure-deathcharger/\" target=\"_blank\"><b>Azure Deathcharger</b></a> and <a href=\"http://db.mmo-champion.com/c/39046/crimson-deathcharger/\" target=\"_blank\"><b>Crimson Deathcharger</b></a>, it could be the sign of another faction-based quest/achievement reward in the future. Keep in mind that according to Blizzard, patch 3.3.2 wasn&#39;t the last minor patch to be deployed before the release of Cataclysm.<br /><br /><div align=\"center\"><a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/azuredeathcharger.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/azuredeathcharger_small.jpg\" alt=\"\" border=\"0\" /></a> <a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/crimsondeathcharger.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/crimsondeathcharger_small.jpg\" alt=\"\" border=\"0\" /></a></div><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Blue posts</b></font><br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from <b>Blizzard staff</b></span></div><div class=\"blizzquote\"><b>Love is in the Air Perfumes (+75AP buff, etc ...)</b><br />These items are set to disappear when the Love is in the Air event ends. (<a href=\"http://blue.mmo-champion.com/1/23041985191-love-is-in-the-air-perfume-question.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Easier itemization in Cataclysm</b><br />We aren&#39;t trying to kill spreadsheets or simulators, and I&#39;m not even sure we could. The situations where two pieces have different stats but provide an equal dps increase are always going to be rare.<br /><br />The problem we&#39;re actually trying to solve is where one stat is so far superior to other stats that the rest of the item is irrelevant. Currently, most casters prefer haste over crit to the extent where they might use an item from a previous tier. That&#39;s not ideal (though obviously something else could be going on with their decision, like they are passing to someone else to be nice or they have a better upgrade in mind on the next boss or whatever). In Cataclysm, given an item with haste versus one with crit your spreadsheet might still tell you the haste item will provide more of an upgrade. But hopefully it won&#39;t be such an upgrade that the decision becomes a no-brainer. Hopefully the other stats on the item will come into play more. It&#39;s too easy currently to focus on The Best Stat to the exclusion of all else. (I&#39;m not talking about stats such as spell power, attack power or Strength, because for most of your pieces, those just scale with item level. I&#39;m talking about the secondary stats where the real gearing decisions come from.) (<a href=\"http://blue.mmo-champion.com/28/23042454607-cata-changes-with-itemization.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Overhealing and mana pools in Cataclysm</b><br />That&#39;s a relative softball question, because the problem is healers overheal by so much now *and* can get away with it. If you actually care about your mana pool, then regen (Spirit in Cataclysm) matters. If you actually care about mana, then getting bigger heals (such as getting crits) matters too.<br /><br />Now imagine that as a druid, your mastery stat does something interesting to your hots. It has to be *interesting* or it&#39;s just going to mimic the effects of spell power (Int in Cataclysm). Let&#39;s say mastery increased the duration of your Rejuv, but did so without reducing the healing per tick. Now Mastery helps throughput, but doesn&#39;t help burst healing as much as crit. If haste also affects how often your hots tick, then you might get some interesting gameplay out of playing off of longer hots that tick more frequently. If you don&#39;t need to spam heals as much as you do today, then reducing cast time through haste isn&#39;t as important to a healer, though it still might be desirable. Now you can make interesting (we hope) choices about whether you want more crit, more haste, more mastery or more spirit. (<a href=\"http://blue.mmo-champion.com/28/23042454607-cata-changes-with-itemization.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Itemization and power growth</b><br />Yeah, exponential power growth is just part of the design. It doesn&#39;t really bother us that the delta between character level and item level keeps growing. It might be a problem someday if it takes scientific notation to express how much Agility there is on your breastplate.<br /><br />The problem folks are referring to for this expansion is that we based combat ratings, especially things like crit and hit, off of one assumption for what gear would look like in 4.3, but adding the hard modes meant that the gear ended up having more stats than we thought. If we ended up squeezing in additional tiers into Cataclysm the same thing would happen, though we also have some ideas to make the scaling work better in general. (<a href=\"http://blue.mmo-champion.com/28/23042535494-this-is-why-the-game-is-gettin-out-of-hand.html\" target=\"_blank\"><b>Source</b></a>)</div><span class=\"corners-bottom\"><span></span></span></div></div><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Comics</b></font><br />I didn&#39;t post comics last week because of the patch, here are 4 comics just for you!<br /><br /><div align=\"center\"><a href=\"http://www.darklegacycomics.com/224.html\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/dl224.jpg\" alt=\"\" border=\"0\" /></a> <a href=\"http://www.darklegacycomics.com/223.html\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/dl223.jpg\" alt=\"\" border=\"0\" /></a><br /><a href=\"http://www.tehgladiators.com/?p=112\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/tehglad112.jpg\" alt=\"\" border=\"0\" /></a> <a href=\"http://www.tehgladiators.com/?p=111\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/tehglad111.jpg\" alt=\"\" border=\"0\" /></a></div>');
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document.write('<li class="rss-item"><a class="rss-item" href="http://www.mmo-champion.com/news-2/lich-king-weapons-changes-blue-posts/" title="&lt;b&gt;Update&lt;/b&gt; - The Lich King Weapon Changes are now &lt;a href=&quot;http://blue.mmo-champion.com/12/12304216694-0802-lich-king-weapon-change.html&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;official and in english&lt;/b&gt;&lt;/a&gt;&lt;br /..." target="_self">Lich King Weapons Changes, Blue posts</a><br />');
document.write('<span class="rss-date">Mon, 08 Feb 2010 00:08:57 GMT</span><br />');
document.write('<b>Update</b> - The Lich King Weapon Changes are now <a href=\"http://blue.mmo-champion.com/12/12304216694-0802-lich-king-weapon-change.html\" target=\"_blank\"><b>official and in english</b></a><br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Upcoming Lich King Weapon Changes</b></font><br />A couple of days ago a message was posted on the official <a href=\"http://www.worldofwarcraft.co.kr/community/forum/view.do?bseq=&amp;currpage=2&amp;perpage=&amp;sortmask=&amp;hfilter=&amp;pseq=783705\" target=\"_blank\">Korean site</a> to announce upcoming changes to the weapons dropped by the Lich King, as far as I know these changes affect both normal and heroic versions of the weapons. Thanks to locriani for the help with the translation!<br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from <b>Blizzard staff</b></span></div><div class=\"blizzquote\">Good morning from the WoW community team.<br /><br />Some of the weapons from the Lich King are not as good as we had hoped. To encourage you to want these new weapons, we have decided to change some of the old combat ratings over to better ones. We have obtained a preview of these changes, for your perusal, on behalf of the Beijing development team.<br /><br /><b>25-Man</b><br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li><a href=\"http://db.mmo-champion.com/i/50734/royal-scepter-of-terenas-ii/\" target=\"_blank\"><b><span style=\"color: #A335EE;\">Royal Scepter of Terenas II</span></b></a>: MP5 replaced with Haste Rating</li><li><a href=\"http://db.mmo-champion.com/i/50731/archus-greatstaff-of-antonidas/\" target=\"_blank\"><b><span style=\"color: #A335EE;\">Archus, Greatstaff of Antonidas</span></b></a>: Critical Strike Rating replaced with Haste Rating</li><li><a href=\"http://db.mmo-champion.com/i/50736/heavens-fall-kryss-of-a-thousand-lies/\" target=\"_blank\"><b><span style=\"color: #A335EE;\">Heaven&#39;s Fall, Kryss of a Thousand Lies</span></b></a>: Armor Penetration replaced with Haste Rating</li><li><a href=\"http://db.mmo-champion.com/i/50733/fal-inrush-defender-of-quel-thalas/\" target=\"_blank\"><b><span style=\"color: #A335EE;\">Fal&#39;inrush, Defender of Quel&#39;thalas</span></b></a>: Haste Rating replaced with Armor Penetration</li></ul><br /><b>10-Man</b><br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li><a href=\"http://db.mmo-champion.com/i/51942/stormfury-black-blade-of-the-betrayer/\" target=\"_blank\"><b><span style=\"color: #A335EE;\">Stormfury, Black Blade of the Betrayer</span></b></a>: Armor Penetration replaced with Expertise</li></ul></div><span class=\"corners-bottom\"><span></span></span></div></div><br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Lich King Video by Might</b></font><br /><a href=\"http://www.might-turalyon.com/\" target=\"_blank\"><b>Might</b></a> (US - Turalyon) released their video of the Lich King encounter in 10-man. If you check the first seconds of the Part 2 you will see the Frostmourne room that we couldn&#39;t see in the first video I posted. <br /><br /><div align=\"center\"><object width=\"640\" height=\"405\"><param name=\"movie\" value=\"http://www.youtube.com/v/6s3GwMBk6Bg\"><b>Blue posts</b></font><br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from <b>Blizzard staff</b></span></div><div class=\"blizzquote\"><b>Lovely Charm Bracelet from killing blows only</b><br />You can get these from any mob &quot;of worth&quot; so you can do any sort of kill quest to get these including from killing any mobs involved in daily quests. [...] Yes, it comes from killing blows. On my healing character, I&#39;ve had no issues with getting these, (other than when I forgot to have empty space in my bags for them.) <br /><br />[...] I did not get them from instances. It&#39;s pretty easy to grab a bunch of mobs and kill them solo and just as easy to get them via daily quests (or even normal questing) that you are working on as you&#39;re doing them.<br /><br />The event just started so, no, there are no current plans to change the functionality of this. Should we feel it&#39;s necessary to make a change, we&#39;ll let you know. (<a href=\"http://blue.mmo-champion.com/1/23041984974-lovely-charms-going-to-killing-blows.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Tanking Cooldowns</b><br />One caution is you have to be really careful in how you factor in cooldowns to estimates or simulations of tank survivability. Some attempts just assume that e.g. Barkskin is responsible for X% of damage not done over the course of the encounter. That might be true on some encounters, but it definitely is not on others. When you can or need to use those abilities makes a big difference. On some fights, those cooldowns just give you a little slop room if the healers have a lot on their plate or have to move or something. On others you just aren&#39;t going to survive without a cooldown. (<a href=\"http://blue.mmo-champion.com/26/22748824209-explain-why-dru-hp-was-fine-but-not-pally-hp.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Dispells in Cataclysm</b><br />We&#39;ll talk more about the Cataclysm dispel design when we get a little closer. Overall the philosophy is that a dispel should be a counter. That means, to us, that you should have to consider when it makes sense to use. Dispels shouldn&#39;t be a test of how quickly you can mash that key when you see the icon pop up. Dispelling at the wrong time should cost you. We also don&#39;t want to see such extremely different outcomes depending on the class of dispeller you have with you. (<a href=\"http://blue.mmo-champion.com/28/23042534523-dispels-in-cataclysm-pvp.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Itemization in Cataclysm</b><br />Actually, we aren&#39;t trying to make gear choices easier. We like when it&#39;s a hard call on whether to upgrade vs. stick with what you have, etc. In designer parlance terms, that is an &quot;interesting decision.&quot; Non-interesting decisions are typically no-brainers.<br /><br />We want to remove some of the confusion over a complicated stat system, which we think we can do without reducing the system&#39;s depth. In fact, the other motivation for the stats overhaul was to solve some of the problems where a certain stat trumps all or a certain stat is always junk. If we nail that, then gear choices will actually be harder in Cataclysm, not easier.<br /><br />As an example, when you aren&#39;t close to a crit cap and when buffs don&#39;t provide so much crit and talents don&#39;t provide so much crit, then haste vs. crit can be a pretty interesting choice. Haste lets you cast spells faster, but crit makes those spells you cast hit harder. At a very basic level you are choosing more spells vs. bigger spells, but because of a number of other factors, it&#39;s not that cut and dried. Haste may provide a dps increase for a caster according to a spreadsheet, but it depends and it might cause you to change your rotation. If you have spell A that hits so hard that you need to use it on cooldown, and spell B gets boosted by haste, then you can run into the situation where more haste on B isn&#39;t an improvement because you can&#39;t squeeze in another B before it&#39;s time to use A again. If you aren&#39;t able to capitalize on the extra haste, then more isn&#39;t always good for you. (That&#39;s in an ideal world. The way stats work in Icecrown, if you like haste, it&#39;s nearly always a no-brainer stat for you.)<br /><br />Comparing armor pen vs. say attack power is much mathier, because they really just both buff melee damage in pretty much the same way. The only time it matters is when you&#39;re near a cap or if you&#39;re a spec that does a lot of spell damage. But you learn pretty quickly for your spec whether armor pen is an awesome stat for you or just an okay stat.<br /><br />Many of your gear choices in Cataclysm should come down to haste vs. crit vs. mastery. You may still have one of those you like the most, but it shouldn&#39;t be double the value of the other stats, so you may have to look at the total package of stats on that item (Do I need more hit? If I take that hit, can I swap it out somewhere else?) Add in set bonuses and procs, and I&#39;m not sure the gear choice will be all that easy, but it should be easier to understand. (<a href=\"http://blue.mmo-champion.com/28/23042454607-cata-changes-with-itemization.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><img src=\"http://static.mmo-champion.com/mmoc/images/icons/irogues.gif\" alt=\"\" border=\"0\" /> <b><span style=\"color: #FFF569;\">Rogue</span></b><br /><b>Vanish</b><br />We tried a different approach to fix Vanish in a recent patch while it was up on the PTR. It didn&#39;t fix the problem (which has everything to do with spells already being in the air) and let rogues use Vanish as a second Cloak, which wasn&#39;t the intent. When we backed out that change, we said we were going to try a different approach where we calculate when spells are launched on the server side. Nothing has changed since then and I really can&#39;t give you any more information than that. Making more &quot;Lol Vanish doesn&#39;t work&quot; threads isn&#39;t going to speed that process along, and will just continue to annoy other forum participants. </div><span class=\"corners-bottom\"><span></span></span></div></div><br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>The MMO Report</b></font><br />It looks like the MMO Report is going to become a weekly thing here. Here is this week&#39;s episode!<br /><br /><div align=\"center\"><object classId=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" width=\"480\" height=\"418\" id=\"VideoPlayerLg44083\"><param name=\"movie\" value=\"http://g4tv.com/lv3/44083\" /><param name=\"allowScriptAccess\" value=\"always\" /><param name=\"allowFullScreen\" value=\"true\" /><embed src=\"http://g4tv.com/lv3/44083\" type=\"application/x-shockwave-flash\" name=\"VideoPlayer\" width=\"480\" height=\"382\" allowScriptAccess=\"always\" allowFullScreen=\"true\" /></object></div>');
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document.write('<li class="rss-item"><a class="rss-item" href="http://www.mmo-champion.com/news-2/love-is-in-the-air-apothecary-trio/" title="&lt;font size=&quot;3&quot; style=&quot;line-height: 1.3em;&quot;&gt;&lt;b&gt;Love is in The Air - Apothecary Trio&lt;/b&gt;&lt;/font&gt;&lt;br /&gt;The Love is in the Air world event just started and tons of stuff have been added to the event this year! ..." target="_self">Love is in The Air - Apothecary Trio</a><br />');
document.write('<span class="rss-date">Sun, 07 Feb 2010 01:08:28 GMT</span><br />');
document.write('<font size=\"3\" style=\"line-height: 1.3em;\"><b>Love is in The Air - Apothecary Trio</b></font><br />The Love is in the Air world event just started and tons of stuff have been added to the event this year! The most interesting change is the addition of <b>3 bosses in Shadowfang Keep</b>, for a headless-horseman like daily quest. <br /><br />All you have to do to fight them is go to Shadowfang Keep in the Silverpine Forest. <br /><br /><div align=\"center\"><a href=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/apothecaries.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2010/january/apothecaries_small.jpg\" alt=\"\" border=\"0\" /></a></div><br /><div align=\"center\"><font size=\"5\" style=\"line-height: 1.3em;\"><b>Loot Table</b></font></div><br /><table class=\"sortable\" cellspacing=\"0\" cellpadding=\"1\" style=\"border:1px solid #96BC27;margin:auto\"><thead><tr style=\"background-color:#96BC27;font-weight:bold; cursor: pointer;\"><th width=\"30\">ilvl</th><th width=\"75\">Type</th><th width=\"100\">Spec</th><th width=\"75\">Slot</th><th width=\"300\">Item</th></tr></thead><tbody><tr class=\"vloot2\"><td>226</td><td>Misc.</td><td>Spell MP5</td><td>Neck</td><td><a href=\"http://db.mmo-champion.com/i/51804/winking-eye-of-love/\" target=\"_blank\" class=\"item4\">Winking Eye of Love</a></td><td></td></tr><tr class=\"vloot2\"><td>226</td><td>Misc.</td><td>Spell</td><td>Neck</td><td><a href=\"http://db.mmo-champion.com/i/51805/heartbreak-charm/\" target=\"_blank\" class=\"item4\">Heartbreak Charm</a></td><td></td></tr><tr class=\"vloot2\"><td>226</td><td>Misc.</td><td>Tank</td><td>Neck</td><td><a href=\"http://db.mmo-champion.com/i/51806/shard-of-pirouetting-happiness/\" target=\"_blank\" class=\"item4\">Shard of Pirouetting Happiness</a></td><td></td></tr><tr class=\"vloot2\"><td>226</td><td>Misc.</td><td>Phys.DPS</td><td>Neck</td><td><a href=\"http://db.mmo-champion.com/i/51807/sweet-perfume-broach/\" target=\"_blank\" class=\"item4\">Sweet Perfume Broach</a></td><td></td></tr><tr class=\"vloot2\"><td>226</td><td>Misc.</td><td>Melee.DPS</td><td>Neck</td><td><a href=\"http://db.mmo-champion.com/i/51808/choker-of-the-pure-heart/\" target=\"_blank\" class=\"item4\">Choker of the Pure Heart</a></td><td></td></tr><tr class=\"vloot2\"><td>1</td><td>Misc.</td><td>Misc.</td><td>Head</td><td><a href=\"http://db.mmo-champion.com/i/49715/forever-lovely-rose/\" target=\"_blank\" class=\"item3\">Forever-Lovely Rose</a></td><td></td></tr><tr class=\"vloot2\"><td>1</td><td>Misc.</td><td>Misc.</td><td>Head</td><td><a href=\"http://db.mmo-champion.com/i/50741/vile-fumigators-mask/\" target=\"_blank\" class=\"item3\">Vile Fumigator\'s Mask</a></td><td></td></tr><tr class=\"vloot2\"><td>1</td><td>Misc.</td><td>Misc.</td><td>Pet</td><td><a href=\"http://db.mmo-champion.com/i/50446/toxic-wasteling/\" target=\"_blank\" class=\"item3\">Toxic Wasteling</a></td><td></td></tr><tr class=\"vloot2\"><td>1</td><td>Misc.</td><td>Misc.</td><td>Misc.</td><td><a href=\"http://db.mmo-champion.com/i/50471/the-heartbreaker/\" target=\"_blank\" class=\"item3\">The Heartbreaker</a></td><td></td></tr></tbody></table><br /><a href=\"http://db.mmo-champion.com/i/50471/the-heartbreaker/\" target=\"_blank\"><b><span style=\"color: #0070DD;\">The Heartbreaker</span></b></a> on use effect just makes your character cry. The <a href=\"http://db.mmo-champion.com/s/71840/toxic-wasteling/\" target=\"_blank\"><b>Toxic Wasteling</b></a> seems to have a <a href=\"http://db.mmo-champion.com/search/all/toxic_wasteling/#tab=spell\" target=\"_blank\"><b>couple of abilities</b></a> and might be an interesting pet!<br /><br />According to the <a href=\"http://db.mmo-champion.com/a/4627/big-love-rocket/\" target=\"_blank\"><b>Big Love Rocket</b></a> achievement, Apothecary Hummel also drops the <a href=\"http://db.mmo-champion.com/s/71342/big-love-rocket/\" target=\"_blank\"><b>Big Love Rocket Mount</b></a><br /><br /><div align=\"center\"><a href=\"http://static.mmo-champion.com/mmoc/images/news/2009/october/bigloverocket.jpg\" target=\"_blank\"><img src=\"http://static.mmo-champion.com/mmoc/images/news/2009/october/bigloverocket_small2.jpg\" alt=\"\" border=\"0\" /></a></div><br /><br /><div align=\"center\"><font size=\"5\" style=\"line-height: 1.3em;\"><b>Skills</b></font></div><br /><div style=\"margin:auto;\"><table bgcolor=\"#96BC27\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border-left: 1px solid #96BC27; border-right: 1px solid #96BC27; border-top: 1px solid #96BC27; margin:auto;\"> <tr><td style=\"padding-left: 5px; font-size: 15px; text-align:center; &#32;font-weight:bold;\">Apothecary Baxter</td></tr> </table> <table bgcolor=\"#FFFFFF\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border: 1px solid #96BC27; margin:auto;\"><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/inv_potion_114.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68946/irresistible-cologne/\" style=\"font-weight:bold;\">Irresistible Cologne</a></td> <td style=\"font-weight: bold;\">Inflicts 1620 to 1980 Nature damage to nearby enemies every second.<br/>5 yds. Instant</td></tr><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/spell_holiday_tow_spicecloud.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68821/chain-reaction/\" style=\"font-weight:bold;\">Chain Reaction</a></td> <td style=\"font-weight: bold;\">Inflicts 8550 to 9450 Fire damage to nearby enemies.<br/>5 yds. 30 sec cast</td></tr><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/spell_holiday_tow_spicecloud.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68948/irresistible-cologne-spray/\" style=\"font-weight:bold;\">Irresistible Cologne Spray</a></td> <td style=\"font-weight: bold;\">3150 to 3850 Nature damage inflicted every 1.0 sec to enemies in a cone in front of the caster.<br/>5 yds. Instant</td></tr> </table><table bgcolor=\"#96BC27\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border-left: 1px solid #96BC27; border-right: 1px solid #96BC27; border-top: 1px solid #96BC27; margin:auto;\"> <tr><td style=\"padding-left: 5px; font-size: 15px; text-align:center; &#32;font-weight:bold;\">Apothecary Hummel</td></tr> </table> <table bgcolor=\"#FFFFFF\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border: 1px solid #96BC27; margin:auto;\"><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/inv_potion_107.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68641/alluring-perfume/\" style=\"font-weight:bold;\">Alluring Perfume</a></td> <td style=\"font-weight: bold;\">Inflicts 1620 to 1980 Nature damage every second.<br/>5 yds. Instant</td></tr><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/spell_holiday_tow_spicecloud.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68607/alluring-perfume-spray/\" style=\"font-weight:bold;\">Alluring Perfume Spray</a></td> <td style=\"font-weight: bold;\">3150 to 3850 Nature damage inflicted every 1.0 sec to enemies in a cone in front of the caster.<br/>5 yds. Instant</td></tr><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/spell_holiday_tow_spicecloud.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68821/chain-reaction/\" style=\"font-weight:bold;\">Chain Reaction</a></td> <td style=\"font-weight: bold;\">Inflicts 8550 to 9450 Fire damage to nearby enemies.<br/>5 yds. 30 sec cast</td></tr> </table><table bgcolor=\"#96BC27\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border-left: 1px solid #96BC27; border-right: 1px solid #96BC27; border-top: 1px solid #96BC27; margin:auto;\"> <tr><td style=\"padding-left: 5px; font-size: 15px; text-align:center; &#32;font-weight:bold;\">Apothecary Frye</td></tr> </table> <table bgcolor=\"#FFFFFF\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border: 1px solid #96BC27; margin:auto;\"><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/spell_holiday_tow_spicecloud.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68704/lingering-fumes/\" style=\"font-weight:bold;\">Lingering Fumes</a></td> <td style=\"font-weight: bold;\">Tosses vials of perfume or cologne around the caster. &#32;Caster cannot be controlled.<br/>15 yds. Instant</td></tr> </table><table bgcolor=\"#96BC27\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border-left: 1px solid #96BC27; border-right: 1px solid #96BC27; border-top: 1px solid #96BC27; margin:auto;\"> <tr><td style=\"padding-left: 5px; font-size: 15px; text-align:center; &#32;font-weight:bold;\">Crazed Apothecary (Add)</td></tr> </table> <table bgcolor=\"#FFFFFF\" width=\"700px\" class=\"sortable\" border=\"0\" cellspacing=\"0\" cellpadding=\"1\" style=\"border: 1px solid #96BC27; margin:auto;\"><tr class=\"vloot2\"> <td><img width=\"30\" height=\"30\" src=\"http://db.mmo-champion.com/static/img/icons/inv_potion_114.png\"></td> <td><a target=\"_blank\" href=\"http://db.mmo-champion.com/s/68957/unstable-reaction/\" style=\"font-weight:bold;\">Unstable Reaction</a></td> <td style=\"font-weight: bold;\">Inflicts 2375 to 2625 Nature damage to nearby enemies, but kills the caster.<br/>6 yds. Instant</td></tr> </table> </div><br /><br /><div align=\"center\"><font size=\"5\" style=\"line-height: 1.3em;\"><b>Strategy</b></font></div><br />The fight might be confusing the first time but isn&#39;t that hard (to give you an idea, I could heal it without too much problem with a rare-geared shaman alt that I rarely play). <br /><br />The <a href=\"http://db.mmo-champion.com/i/49631/standard-apothecary-serving-kit/\" target=\"_blank\"><b><span style=\"color: #CB9760;\">Standard Apothecary Serving Kit</span></b></a> contains two potions :<br /><br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li><a href=\"http://db.mmo-champion.com/i/49352/cologne-neutralizer/\" target=\"_blank\"><b><span style=\"color: #CB9760;\">Cologne Neutralizer</span></b></a> makes you immune to Apothecary Baxter&#39;s attacks / green clouds.</li><li><a href=\"http://db.mmo-champion.com/i/49351/perfume-neutralizer/\" target=\"_blank\"><b><span style=\"color: #CB9760;\">Perfume Neutralizer</span></b></a> makes you immune to Apothecary Hummel&#39;s attacks / purple clouds. </li></ul><br />The radius of the [html]<a target=\"_blank\" href=\"http:...');
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document.write('<li class="rss-item"><a class="rss-item" href="http://www.mmo-champion.com/news-2/0205-hotfixes-icc-weekly-quests-blue-posts/" title="&lt;font size#msg2117085&lt;/guid&gt;&quot;3&quot; style=&quot;line-height: 1.3em;&quot;&gt;&lt;b&gt;Recent In-Game Fixes - February 2010 - 02/05&lt;/b&gt;&lt;/font&gt;&lt;br /&gt;&lt;div class=&quot;blizzquotewrap&quot;&gt;&lt;div class=&quot;blizzquotei..." target="_self">02/05 Hotfixes, ICC Weekly Quests, Blue posts</a><br />');
document.write('<span class="rss-date">Sat, 06 Feb 2010 07:33:50 GMT</span><br />');
document.write('<font size#msg2117085</guid>\"3\" style=\"line-height: 1.3em;\"><b>Recent In-Game Fixes - February 2010 - 02/05</b></font><br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from: <b>Bornakk (<a href=\"http://blue.mmo-champion.com/23/22748763261-recent-ingame-fixes--february-2010--23.html\" target=\"_blank\" style=\"color: white;\">Source</a>)</span></b></div><div class=\"blizzquote\">Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.<br /><br />To review previous in-game fixes, please visit: <a href=\"http://forums.worldofwarcraft.com/thread.html?topicId=21723843880&amp;sid=1\" target=\"_blank\">http://forums.worldofwarcraft.com/thread.html?topicId=21723843880&amp;sid=1</a><br /><br /><b>02/05</b><br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li>Rimefang now flies less frequently in all raid formats.</li><li>Animated Bones summoned by the Anub’ar Necromancers, no longer award experience when defeated.</li><li>The amount of damage being absorbed by sacred Shield and Power Word: Shield is being reduced by 10% correctly in only battlegrounds, Arenas, and Wintergrasp.</li><li>The range of the Lich King’s Remorseless Winter aura has been increased in Halls of Reflection.</li><li>The Val’kyr Shadowguards in the Icecrown Citadel Lich King raid encounter should always properly pick up their target.</li><li>Deathbringer Saurfang should gain blood power less rapidly in normal 10 and normal 25 player modes and players can also no longer zone in while this encounter is active.</li><li>Sindragosa’s Backlash ability can no longer crit.</li><li>The Fountain of Light proc effect can now heal players outside of the caster’s party.</li></ul><br /><img src=\"http://static.mmo-champion.com/mmoc/images/icons/idruids.gif\" alt=\"\" border=\"0\" /> <b><span style=\"color: #FF7D0A;\">Druid</span></b> (<a href=\"http://www.mmo-champion.com/class-druid/\" target=\"_blank\"><span style=\"color: orange;\">Forums</span></a> / <a href=\"http://talent.mmo-champion.com/?druid\" target=\"_blank\"><span style=\"color: orange;\">Talent Calculator</span></a>)<br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li>The rejuvenation procs from the Druid Tier 10 will now work better in a raid group and not avoid targets that have any rejuvenation spell on them though it will continue to avoid targets that have the casting druid’s rejuvenation on them.</li></ul><br /><img src=\"http://static.mmo-champion.com/mmoc/images/icons/iwarriors.gif\" alt=\"\" border=\"0\" /> <b><span style=\"color: #C79C6E;\">Warrior</span></b> (<a href=\"http://www.mmo-champion.com/class-warrior/\" target=\"_blank\"><span style=\"color: orange;\">Forums</span></a> / <a href=\"http://talent.mmo-champion.com/?warrior\" target=\"_blank\"><span style=\"color: orange;\">Talent Calculator</span></a>)<br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li>The damage bonus done by Devastate has been appropriate increased to be in line with the changes made in patch 3.3.2. </li></ul></div><span class=\"corners-bottom\"><span></span></span></div></div><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Icecrown Citadel: Raid Weekly Quests</b></font><br />The Icecrown Citadel weekly quests are now official. <br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from: <b>Bornakk (<a href=\"http://blue.mmo-champion.com/12/23042294083-icecrown-citadel-raid-weekly-quests.html\" target=\"_blank\" style=\"color: white;\">Source</a>)</span></b></div><div class=\"blizzquote\">Now that Icecrown Citadel has been fully unlocked, allowing players the ability to progress in 10- and 25-player formats to defeat the Lich King, new raid weekly quests have been unlocked! These quests are specific to the Icecrown Citadel raid dungeon and do not correspond with the standard random raid weekly quest offered in Dalaran. Here&#39;s an overview of what you need to know.<br /><br />One of five quests will be randomly available each week in both 10- and 25-player versions of the dungeon. This means each player has the opportunity to complete two Icecrown Citadel raid weekly quests each week if the dungeon is run in both versions, however, these quests have to be completed within the raid version (10- or 25-player) in which they are offered.<br /><br />If a player obtains one of these quests but does not complete it that week, the quest will automatically be removed from the player&#39;s Quest Log the next time Lord Marrowgar is defeated under a new raid ID, or when zoning into an instance with a new raid ID where Lord Marrowgar has already been defeated. This only applies if the random raid weekly offered when the player enters a fresh Icecrown Citadel raid instance happens to be different from the one already in his or her Quest Log. Players can otherwise simultaneously have both the 10- and 25-player raid weekly quests in their Quest Logs and complete either of them at any time during the week in their respective raid versions. The quests given each week in 10- and 25-player versions of Icecrown Citadel will be randomly determined once Lord Morrowgar is killed, or once a player zones into an instance where Lord Morrowgar has already been killed.<br /><br /><b>The Quests:</b><br /><br /><ul style=\"margin-top: 0; margin-bottom: 0;\"><li><a href=\"http://db.mmo-champion.com/q/24875/deprogramming/\" target=\"_blank\"><b>Deprogramming</b></a> - Look for a rogue named Infiltrator Minchar outside of Lady Deathwhisper&#39;s chamber. He&#39;ll speak of a brainwashed operative who needs saving from the lady&#39;s powerful means of influence. While engaging Deathwhisper, keep an eye out for a warrior named Darnavan among her minions. He must live if your raid group is to succeed in completing the quest.</li><li><a href=\"http://db.mmo-champion.com/q/24877/securing-the-ramparts/\" target=\"_blank\"><b>Securing the Ramparts</b></a> - After taking the platform up to the ramparts from Lady Deathwhisper&#39;s chamber, a lieutenant of your faction will seek your help in slaying the Rotting Frost Giant on the other end of the ramparts terrorizing his troops. Bring the monster down and return to the lieutenant for your reward.</li><li><a href=\"http://db.mmo-champion.com/q/24878/residue-rendezvous/\" target=\"_blank\"><b>Residue Rendezvous</b></a> - Should you succeed in killing Deathbringer Saurfang, you will soon meet Alchemist Adrianna upon lurking further into the citadel. She will task your group with the unfortunate job of being infected by both a Green Residue from Rotface and an Orange Residue from Festergut. While infected with both residues, at least one player from the raid must speak with Alchemist Adrianna in order for everyone in the group to receive credit.</li><li><a href=\"http://db.mmo-champion.com/q/24879/blood-quickening/\" target=\"_blank\"><b>Blood Quickening</b></a> - Outside the Crimson Hall awaits Alrin the Agile to inform your group that his friend, Infiltrator Minchar, has been captured by the San&#39;layn for interrogation. Should you choose to help in rescuing Minchar, you will have 30 minutes from the moment you step foot in the Crimson Hall to kill Blood-Queen Lana&#39;thel before she executes him. Fortunate enough for you, she will not kill Minchar if she is busy fighting your group.</li><li><a href=\"http://db.mmo-champion.com/q/24880/respite-for-a-tormented-soul/\" target=\"_blank\"><b>Respite for a Tormented Soul</b></a> - If your group can successfully free Valithria, she will morph into her humanoid form to offer you a quest in a more approachable manner. Providing each player who accepts the quest with a Pulsating Life Crystal, a channeling device, Valithria will speak of a way to save Sindragosa&#39;s spirit. Members of the raid who use these crystals on Sindragosa when she is below 20% health will slowly stack on her the Life Infusion debuff. Reaching 30 stacks (10-player) or 75 stacks (25-player) of Life Infusion before she dies will provide the frost wyrm with an aura of Soul Preservation. If your group manages to give Sindragosa this aura before killing her, a quest item can be obtained from her remains to complete Valithria&#39;s task.</li></ul><br /><b>The Reward:</b><br />Completing any of these quests will reward each member of the group with a <a href=\"http://db.mmo-champion.com/i/52006/sack-of-frosty-treasures/\" target=\"_blank\"><b><span style=\"color: #A335EE;\">Sack of Frosty Treasures</span></b></a> and a healthy chunk of gold. The sack will contain <a href=\"http://db.mmo-champion.com/i/49426/emblem-of-frost/\" target=\"_blank\"><b><span style=\"color: #A335EE;\">Emblems of Frost</span></b></a> and other potentially valuable items! (<b><span style=\"color: lime;\">Note: </span></b>See this <a href=\"http://www.mmo-champion.com/news-2/lich-king-us-first-10-man-kill-icecrown-citadel-weeklies/\" target=\"_blank\"><b>news</b></a>)</div><span class=\"corners-bottom\"><span></span></span></div></div><br /><br /><font size=\"3\" style=\"line-height: 1.3em;\"><b>Blue posts</b></font><br /><div class=\"blizzquotewrap\"><div class=\"blizzquoteinner\"><span class=\"corners-top\"><span></span></span><div class=\"blizzquoteheader\"><span>Quote from: <b>Bornakk (<a href=\"http://blue.mmo-champion.com/12/23042294083-icecrown-citadel-raid-weekly-quests.html\" target=\"_blank\" style=\"color: white;\">Source</a>)</span></b></div><div class=\"blizzquote\"><b>Dungeon Finder Loot System (Auto Disenchant, Auto Roll, etc ...)</b><br />We&#39;re talking about many ways to improve the Dungeon Finder system, including the way looting is done. The system is quite new and popular, so we want to continue iterating upon it. As you might have expected when seeing the &quot;Blizz&quot; logo on this thread on a Friday night though, I don&#39;t have any specific details to share just yet. (<a href=\"http://blue.mmo-champion.com/1/23041994170-will-blizzard-ever-redo-loot-system.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Auction House iPhone Application</b><br />We&#39;ll let everyone know if and when we get to the point of adding this application to more devices. We&#39;re currently focused on getting the functionality working properly for this device at this time. (<a href=\"http://blue.mmo-champion.com/1/23042534104-auction-house-iphone-app.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><b>Nibelung Hotfix</b><br />I updated my last post, the val&#39;kyr heals for 25% of her maximum health and that is intended.<br /><br />Regarding the proc chance, the recent change made it so other items/procs can no longer cause other items to procs, only spells a player knows. This is why we increased the proc chance for this item from from 1% to 2% but that is still a buff overall. (<a href=\"http://blue.mmo-champion.com/28/22049841555-nibelung-why-it-should-be-reevaluated.html\" target=\"_blank\"><b>Source</b></a>)<br /><br /><img src=\"http://static.mmo-champion.com/mmoc/images/icons/ipaladins.gif\" alt=\"\" border=\"0\" /> <b><span style=\"color: #F58CBA;\">Paladin</span></b> (<a href=\"http://www.mmo-champion.com/class-paladin/\" target=\"_blank\"><span style=\"color: orange;\">Forums</span></a> / <a href=\"http://talent.mmo-champion.com/?paladin\" target=\"_blank\"><span style=\"color: orange;\">Talent Calculator</span></a>)<br /><b>Sacred Duty Nerf</b><br />I don&#39;t think the situation is nearly as grim as you&#39;re painting it to be. Paladins are still very desirable tanks from a hardcore raiding or casual perspective. The class is still able to attain great mitigation through block talents and maintains multiple lines of defense against mass damage spikes. While, yes, this is a reduction, it is not big enough to break the tanking mechanics that the class plays by. It will have mild adverse effects, but it simply brings the class back into the range of play of other tanking classes. ([url=http://blue.mmo-...</div><span class=\"corners-bottom\"><span></span></span></div></div>');
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